A downloadable game for Windows, macOS, and Linux

Godot 4 first-person sim/tycoon prototype

Code review simulation may or may not be included

Devlog: https://small-loop-devlog.web.app/

In a world where every service, including the government, has gone open source, can you survive by doing code reviews for cash?

You start in a small apartment reviewing pull requests from an in-world monitor. Read diffs, run checks, gather evidence, and make the final call: approve or deny.

Good reviews earn money and reputation. Bad reviews can let through broken code, hardcoded secrets, prompt injections, dangerous commands, risky dependencies, and eventually real-world fallout.

The long-term fantasy is building a messy physical code-review factory: cheap laptops, custom PCs, servers, routing tools, scripts, scanners, LLM boxes, quarantine machines, power bills, and automation layers that make you faster while creating new failure modes.

Current build has:

  • First-person apartment interaction
  • Diegetic fake OS / in-world monitor UI
  • Manual review, CI, scripts, secret scan, dependency scan, and LLM checks
  • Upgrade shop and inventory-backed progression
  • Early city and shopping-mart prototype spaces
  • Browser, Linux, Windows, and macOS builds

Next focus:

  • Polishing the fake OS and core review loop
  • Making bad approvals trigger visible world events
  • Syncing disasters with in-game TV/news channels
  • Cleaner scene transitions
  • More world progression: roads, cars, shops, delivery drones, terrain, and authored assets

Assets note: currently using Kenney CC0 assets for many 3D gameplay assets, UI icons/input prompts, and UI audio SFX.

Download

Download
code-review-simulator-linux.zip 164 MB
Version 0.0.0-28c6b8f 28 days ago
Download
code-review-simulator-windows.zip 174 MB
Version 0.0.0-28c6b8f 28 days ago
Download
code-review-simulator-macos.zip 193 MB
Version 0.0.0-28c6b8f 28 days ago

Development log

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